2021 - present

Project

MindsEye

Studio

Build a Rocket Boy

Technical Game Designer

Role

Currently working as a technical designer on MindsEye, an upcoming story-driven, action-adventure title being published by IO Interactive.

Core Responsibilities:

  • Implemented gameplay features, objectives, AI, dialogue, and cinematics.

  • Constructed test levels to validate gameplay features.

  • Collaborated closely with multi-disciplinary teams (including programming and art) to define feature requirements and troubleshoot potential dependencies.

  • Evaluated user feedback from playtesting and iterated upon design decisions.

  • Updated and maintained Confluence and Jira tickets.

Screenshots