2021 - present
Project
MindsEye
Studio
Build a Rocket Boy
Technical Game Designer
Role
Currently working as a technical designer on MindsEye, an upcoming story-driven, action-adventure title being published by IO Interactive.
Core Responsibilities:
Implemented gameplay features, objectives, AI, dialogue, and cinematics.
Constructed test levels to validate gameplay features.
Collaborated closely with multi-disciplinary teams (including programming and art) to define feature requirements and troubleshoot potential dependencies.
Evaluated user feedback from playtesting and iterated upon design decisions.
Updated and maintained Confluence and Jira tickets.